Image by Marie Klimis

In 2021, I developed a new game for Coney exploring rewilding.

Overgrown is designed for an audience playing live in a room or remotely via video chat. Players come together in teams to imagine the future of their local area over the coming decades.

Responding to a series of prompts, players create a joint narrative and tell a collective story.

These prompts gradually move the story forward through years and decades to the 2060s. The region is gradually transformed as climate shocks impact the area and new groups and species come and go.

You can read more about the game (and other games I’ve developed looking at social-ecological systems and rewilding) here.

Images by Marie Klimis